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Oblivion Video Game Remake Ruins Original With Trans Pandering

In their endless quest to destroy all things fun, radical leftists have sunk their talons into yet another beloved gaming property.

“Oblivion 2025” is a remastered version of the 2006 classic game of the same name. It’s the fourth entry in the popular Elder Scrolls series, where players battle monsters, complete quests, and explore a lore-rich fantasy world.

The remake was marketed as a faithful update of the original, but instead smuggled in a smorgasbord of woke updates.

For example, several character creation settings have been altered from the original. Players no longer choose a fantasy “Race,” but an “Identity.” “Male” and “Female” were deemed too offensive and replaced with “Body Type 1” and “Body Type 2.” Sex-based ability differences that made male characters stronger than female characters have been erased in favor of a new mechanic called “Origin.”

That last change has radically broken the game.

Many players report that despite choosing a male avatar, in-game characters refer to them as female, complete with female voice lines. The mismatch stems from the separation between the “Body Type” and “Origin” categories that were paired by default in the original but can now clash thanks to woke meddling.

This sex-based debacle might seem minor, but the stakes for gaming couldn’t be higher.

Game remasters are the left’s newest scheme to inject leftist ideology into the cultural bloodstream. When companies remake beloved titles, the goal isn’t modernization but replacement. The old, ideology-free version is discarded in favor of the new, politicized one.

“Oblivion” is a prime example. The original game shows its age and suffers from a plethora of bugs, errors, and horrifying graphics. Why wouldn’t an uninformed gamer choose the shiny new object with all the modern bells and whistles over the outdated original?

Making matters worse, developers are now openly hostile to “mods,” files made by players that alter a game.

This anti-mod militancy is already happening with the “Oblivion” remaster. Gamers who tried to fix the character creation changes through mods were thwarted when Nexus Mods (a popular website where users can upload their mods to share with the public) removed a file that reverted “Body Type 1/2” back to “Male/Female.”

A woke site administrator claimed the mod was “intentionally antagonistic” and that “while the modification itself is not inherently a problem, the intention of the author is the problem.” After backlash, Nexus Mods was forced to backtrack and allow a similar mod to remain online, though the page still carries a community note.

The fight to alter these games isn’t about gameplay improvements or creative evolution. It’s about pushing propaganda and treating deviations from leftist orthodoxy as bugs to be patched out. The left has long understood that entertainment has cultural power and is using games as yet another tool in their arsenal.

Those fighting the radical left cannot afford to surrender this battlefield simply because it’s “just video games.” If it weren’t worth fighting over, the left wouldn’t be investing so much energy in making these allegedly minor changes.

If it weren’t a big deal, why would the developers of “Oblivion” erase sex distinctions in the first place? And why would activist moderators block gamers from undoing the changes? The answer is clear: It matters, and we ignore it at our peril.

If gamers don’t push back now, the cultural landscape five years from now will be a barren void of leftist propaganda.

“Oblivion” might be the perfect way to describe it.


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